top of page


Wear the Ruin — Cosmetic Upgrades in Circle of Ruin
Hey everyone, In Circle of Ruin , every stone circle, every grove, and every battle tells a story. So should your character. I am excited...

Justyn Dagg


Adding First-Person to Circle of Ruin — A Matter of Connection and Combat
Hey everyone, Today I wanted to share something I’m genuinely excited about: Circle of Ruin now supports a switchable first-person...

Justyn Dagg


Unreal Engine 5: Powering the Vision Behind Circle of Ruin
When I set out to create Circle of Ruin , I knew I needed a toolset that could match the ambition of the world I wanted to...

Justyn Dagg


Sidestep Interactive is proud to present "Circle of Ruin" A single player adventure.
We’re thrilled to finally lift the veil on something we’ve poured our hearts into: Circle of Ruin —our debut game and a deeply personal...

Justyn Dagg


Sidestep Interactive: A Level Designer's Leap into Game Design
Sidestep Interactive debuts as an emerging indie game studio, spearheaded by me Justyn Dagg as a solo developer transitioning from...

Justyn Dagg
bottom of page